

Resource Caches were first introduced in Operation Gate Crash, and were present in all of its missions. Opening a second cache will provide a second, rarer reward, and opening all three will provide the chance for the rarest rewards, including small chances for Orokin Cells, Nitain Extract, Forma and, exclusively, blueprints for the Xiphos Landing Craft. Despite the implication that the reward is picked up from the cache, rewards are instead granted based on how many caches the players find opening one cache gives a common reward such as a Credit Cache. The potential rewards themselves will vary depending on the mission. However, rewards will remain unidentified until extracting from the mission, whereupon cache rewards will have an "Identified:" tag.

Once a cache is opened by any squad member, the reward will be given to every squad member regardless of proximity.

Missions with resource caches will always have three caches present. If you see a Loot object on the radar stay put while other loot near it got collected, that is a Cache.
#Riftbound cache guide mod
One other tip that can also help find them: combine Loot Radar mods, a weapon with wide AoE explosions that can penetrate walls and a loot-pull mod like Vacuum, and with constant shots clear out everything you can including through walls. However, they use the same icon as regular storage containers and resource drops, requiring a somewhat thorough search nonetheless.
#Riftbound cache guide mods
Unlike normal lockers, Caches can also be located with loot radar which is provided by individual Thief's Wit and Animal Instinct mods or the Loot Detector Aura if equipped by any member of the squad. These caches will also emit a distinct audible hum that can be used to determine if a cache is nearby. Resource caches are usually located in hard-to-access or hidden locations, sometimes in secret rooms not shown on the minimap. They are identified by their white glow instead of the green glow of unlocked standard lockers. Lotus will also remind the players if caches are remaining upon completing the main objective. If resource caches spawn in a mission, the Lotus will inform players of the presence of the caches at the beginning of the mission and will provide a counter indicating how many resource caches are remaining. Resource Cache Eg: Orokin Resource Cache Resource Caches are special Grineer, Corpus, or Orokin lockers which can appear in certain missions and contain uncommon or rare rewards not found in normal lockers, such as Mods.
